Tom Clancy's The Division Is Coming to the Tabletop as a Deeply Strategic TTRPG
The gritty universe from Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A partnership was established to develop a tabletop RPG set within the series' post-pandemic landscape. The project was revealed, with a crowdfunding campaign scheduled to launch in the spring of 2026.
"This endeavor aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the tabletop, offering fans a new way to engage with The Division through immersive storytelling and mission-based gameplay," reads an announcement.
Launch products will include a starter set, essential manuals, a GM screen, miniatures, and several deluxe editions.
Exploring The Division's Dystopian World
In this setting, a deadly virus called Green Poison was unleashed in New York City, sending the nation into turmoil. As the crisis worsens, civil order breaks down and hostile groups emerge, turning the city into a warzone. To preserve law and order, the government {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the agents enter the story.
Work on the RPG has been in progress for about three years, and it is reportedly complete. The forthcoming crowdfunding effort will function as a pre-launch sales platform to reach a broader market, specifically in North America. Manufacturing is slated to begin right after the campaign, with deliveries expected for the latter part of 2026.
A Streamlined Tactical System: The GRIS System
A preview at the system reveals it uses d10s predominantly through its new GRIS system, encouraging a streamlined and strategic approach. Players use skills or traits to assemble a handful of dice, usually between one and five d10s.
- Instead of adding results together, participants choose a single “resolution die” from the pool.
- This dice is then measured against a target difficulty.
- Rolling a perfect 10 triggers special effects, such as increased harm or boosted support.
Engagements Focus On Positioning and Awareness
Fights prioritize placement and environmental awareness, mirroring the video games. Elements like taking cover, elevation, or line of sight have a direct impact dice rolls. This mechanic is designed to reward teamwork and smart positioning instead of simple statistics.
A Novel Health Mechanic
The way injuries is managed adds a interesting thematic twist. Agents have a wound threshold; sustaining too much damage weakens their effectiveness by lowering the size of their dice pool.
- At critical condition, an operative collapses, but they’re not unconscious.
- They can still move and take limited actions, simulating the last stand seen in video game shooters.
- Any agent knocked down must roll on a trauma table, potentially gaining persistent effects like trauma or mobility-impairing wounds.
An Introductory Adventure
A free Quickstart Guide is promised in the near future. It includes a ready-to-play introductory scenario called Ashes of Murray Hill. In this mission, players lead the hunt for a lost doctor squad and must thwart an assault by the violent Rikers gang, who have seized control of that Manhattan district. Further information and the full range of offerings are expected to be unveiled closer to the campaign launch.